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In page Buffer overflow:

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In 2003, buffer overflows present in licensed Xbox games have been exploited to allow unlicensed software, including homebrew games, to run on the console without the need for hardware modifications, known as modchips.[7] The PS2 Independence Exploit also used a buffer overflow to achieve the same for the PlayStation 2. The Twilight hack accomplished the same with the Wii, using a buffer overflow in The Legend of Zelda: Twilight Princess.