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In page Aquaria (video game):

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Several reviewers, such as Bramwell and Holt, criticized the map system present in the initial version of the game as being confusing and difficult.[3][11] Other reviewers had different concerns, such as Henderson, who critiqued the initial release version for "lack of widescreen support and being occasionally fiddly",[9] or Naik, who felt that the control scheme was not as intuitive when using an Xbox 360 controller.[6] Shea and Pearson felt that the game could have used more puzzles or a wider variety of quests and objectives to balance out the exploration and combat.[4][5] They did not feel, though, that these downsides compared to the game's positives, with Pearson saying that "the good far outweighs what are, essentially, niggles."[5]